I have my walking pixel art stick figure prancing around with a lot of #swag, according to my colleagues and this is our hero. It is he who will make his enemies tremble in fear and it is he who is going to open doors, pick up health potions and, most importantly, guide my programming advancement.
I have figured out how to make use of this animation via a style sheet and how to have him walk to a certain location, from the Unity Codemonkey tutorials. I also made a simple level building system to add wall objects from a small PNG file to the scene in Unity. I might need to tweak that a bit, but I have enough of that for the time being.
Next will be creating the Stick Figure object and adding all its components. I'll pobably need prefabs for that (and for the walls too), so I'll have to focus my efforts to this matter, this weekend. Hopefully, there'll be a basic character system by the end of the weekend and then I can start making more of these nice animations too.
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